9 posts tagged “joi”
1月8日に人権問題についてJoi Lab Seminarを行いました。
今回はHuman Rights Watchの土井さんが少年兵について、Burma Infoの秋元さんがビルマの実態について、JoiはWitnessについて話し、マネックスの松本さんに加わって頂いてのディスカッションを行いました。
セミナーの様子のビデオを撮影しましたので、下記ご覧頂けます。
また、当日Joiのビルマについてのメッセージビデオを撮影しましたので ご覧下さい。
Burma Infoでは2月5日(火)〜15日(金)に写真展を行うそうです。
お時間のある方は是非いらしてください。
BlogTVでは The New Context Conference 2007 の様子を撮影/編集し、
9/27にテレビ番組として放映しました。
まだこれから少し修正を加える予定なのですが、
まずは第一報ということで、会場の様子をご覧頂ければと思います。
なお、BlogTVのコンテンツは全てCreative Commons Attributionライセンスですので、
ご自由に再利用、リミックスして頂いて結構です。
Wikipedia創設者、Jimmy Walesさん。
Bit Torrent社長兼共同創業者、Ashwin Navinさん。
LinkedIn創業者、会長兼社長、Reid Hoffmanさん。
慶応義塾大学環境情報学部教授、稲蔭正彦先生。
DJ、プロデューサーのテイ・トウワさんと映画監督の中野裕之さん。
いくつかご紹介させて頂きたいと思います。
多様性が魅力のTHE NEW CONTEXT CONFERENCE開催(nobilog2)
The New Context Conference 2007(女性ベンチャー起業家の細うで繁盛記)
<Impress Broadband Watch>
FONやPlaceEngine、慶應大学村井教授らが「ネットワーク 2.0」を議論
<CNet Japan>
メディアアート×ゲームで生まれるものとは--日米の事例を追う
シリコンバレーでの成功の秘けつは「アイデア」と「資金調達のネットワーク」--LinkedIn社長
「PtoPはハリウッドに認められたHDコンテンツ配信メディア」--BitTorrent社長
ライバルは「ニコニコ動画」?--YouTubeとAdwordsで進める、グーグルの動画広告戦略
<Markezine>
Wikipedia創設者、経産省の国産検索エンジン開発プロジェクトに疑問「税金がムダになる」
Googleの動画広告戦略のプレゼンテーションで「ニコニコ動画」に関する質問が続出
The New Context Conference 2007、いよいよ本日からです!
今年も豪華スピーカー陣。
まず本日は、Joiが「僕が知っている中で一番頭がいい人」とも言うSony-CSLの北野宏明さんが
ネットワークイノベーションのビジョンについて、
Mozilla Japanの瀧田さんがMozilla が目指すオープンウェブについて
ギャラクシー/スター両会場で最初のスピーチをしてくださいます。
続いて、Bit Torrent社長兼共同創業者のAshwin Navinのスピーチ。
USCのScott Fisher 教授、慶応SFCの稲蔭教授、Outblazeの創業者兼CEOのYat Siu
etoyのMONOROM、SILVAN(etoy)そしてJoi という豪華パネル。
Etology CEOのBrock Purpura、CGMマーケティングの副社長小尾さん、そしてJoi
によるlong tail adについてのパネル。
そして、なんとシャ乱QのはたけさんがSecond Lifeセッションに登場します!
お見逃しなく!
最後のwelcome partyはどなたでもご参加頂けるというパーティになっており
25日、26日に出演するスピーカーのうち、多くの方がいらっしゃいますので
直接お話ができるチャンスです!
まだお申込み頂いていない方は、webでの登録はしめきってしまいましたので
「当日受付」までお越し下さい。
今回のカンファレンスでは、色々な新しい試みも行っております。
1)Second Life中継
大会場のみ、またOKのとれたスピーカーの方のみですが
Second Lifeへの中継をします。場所はこちら!
http://slurl.com/secondlife/Kula%202/6/11/50
Movieマークで>をクリックすると、CCマークが書かれたパネルで生中継を行います。
Photo CC-BY-NC-SA Fumi Yamazaki
2)ネットワークに困らないカンファレンス
よくカンファレンスに行って困るのが、電源がないこと!
というわけでパソコンをお持ちの方向けに充電コーナーを設置。
また、FONルータをたくさん設置してあるので、wifiも使えます。
FONルータがたくさんある?と聞いてどれがすいているのか知りたい!と思った
そこのあなた向けに、FONルータ空き状況をtwitterで随時お知らせする予定です。
3)カンファレンスだけじゃなくて展示も!
はい。我らがMOGAもホワイエで展示、内海さんのデジタルアート展示、
Loftworkさんのアート作品やVincent の写真展等、様々な展示もあります。
ただいまMOGAのセットアップ中。朝までには。。。!
Photo CC-BY-NC-SA Fumi Yamazaki
4)もちろんBlogTVも放送します。
っていうか、25日26日がカンファレンスで、27日が放映日。
。。。えーと、えーと。
というわけで、スピーチの様子を撮影してすぐに編集し、その場でテロップを入れて
26日夜には完成させ、深夜にナレーションを入れて
27日には放送。。。というスケジュール。
既に設営風景のメイキング映像撮影と編集、始めてます!
27日23時はMXTVで「カンファレンス特番」にてお会いしましょう!
スピーカーとスタッフのキックオフを終えまして設営も佳境です。
明るい朝をむかえられるよう、頑張ります!
先月の 8/28 に Joi Ito's Lab 主催でセミナーを開催しました。
LinkedIn 創業者の Reid Hoffman さんと iCommons executive director の Heather Ford さんにご講演頂きました。
DGの会議室でやったので、少人数で比較的質問もしやすい感じでの開催となりました。
忙しさにかまけて写真も動画もアップできておらぬ。。。と思っていたら、
Solution & Promotion.jpの方で写真と記事をアップして下さいました!
第二部:Reidの講演
CC-BY-NC-SA Fumi Yamazaki, taken by Kuri
ちなみに、 Heather は昨年の The New Context Conference 2006 で講演してくださり、
Reidは明後日から始まる The New Context Conference 2007 で講演してくださいます!
Reidの話はとってもとっても勉強になるので、私も大変楽しみにしております。
準備、頑張るぞ!!
Joi
CC-BY-NC-SA Fumi Yamazaki, taken by Kuri
ちなみに、札幌で制作したおバカな英語レッスン映像をちょっとだけ上映:
CC-BY-NC-SA Fumi Yamazaki, taken by Kuri
JoiがCNetのSecondLife内公開インタビューを受けるということで遊びにいきました。
(朝6時!)
JoiとCNetのインタビュアーのDan。
しゃべり終わったら *endって言ってね。。。とかShoutするとか
途中で観客からの質問は受けないようするとか
(受けた方がいいなとも思ったんだけど収集つかなくなるから。。。)
その他細かいSLインタビューのナレッジはたまってきているようですね!
講師にきてもらったり会場を押さえたり観客を動員したり
色んなことを考えると、SL内の方が絶対効率がいい。
来ている観客もコアな人たちが多そうだし。
何より、口頭インタビューと違って書き起こさなくていいので
記者にとっては絶対これはよいと思う。
あと、来た人たちも「わーいJoiの隣に座ったよ!」「わーいJoiと直接話したよ!」と大喜び。
実世界だと会う機会がない人も会えて、やっぱりよかったね。面白い。
というわけで、多少ノイズを削って、transcript公開しておきます〜。
[13:12] GreeterDan Godel shouts: everyone, welcome to CNET. Thanks for coming
[13:13] GreeterDan Godel shouts: and especially to you, joi, thank you for joining us
[13:13] Joi Ito shouts: thanks for having me Daniel
[13:14] GreeterDan Godel shouts: Joi, you travel more than anyone I've ever heard of. Can you tell us where you've been in, say, the last 2 months, and why?
[13:14] Joi Ito shouts: I have to look that up... one sec ;-P
[13:15] Joi Ito shouts: I think I've been in Bulgaria, Greece, US last month... but more US stuff than usual this year
[13:16] GreeterDan Godel shouts: why so much travel? what brings you to all these places?
[13:16] Joi Ito: I spend more time on the plane than any particular place though... which reminds me. I need to buy some carbon credits today to offset my flight carbon... *end
[13:16] Joi Ito shouts: well Greece was the Internet Governance Forum
[13:17] Joi Ito shouts: Bulgaria was a couple of talks and an ICANN meeting
[13:17] Joi Ito shouts: Bulgaria is a cool country... the Prime Minister is an Internet Society Member and their ministry of foreign affairs just put a Creative Commons license on all of their content
[13:17] GreeterDan Godel shouts: nice
[13:18] Joi Ito shouts: I'll be going to Brazil for another ICANN meeting soon... and one of my favorite conference, the Chaos Communications Congress in Berlin in Dec... coolest hacker conference run by the Chaos Computer Club folks. *end
[13:18] GreeterDan Godel shouts: so tell us this: When someone asks what it is you do for a living, how do you answer?
[13:19] Joi Ito shouts: I try not to answer that question... but my conference badge at Web 2.0 in SF last week was "We Know Guild"... my World of Warcraft guild
[13:19] Joi Ito shouts: but I'm sort of part time entrepreneur, VC and non-profit board member
[13:19] Joi Ito shouts: and Guild Admin for my guild
[13:19] DylanThomas Bukowski: /applaud
[13:19] GreeterDan Godel shouts: :-)
[13:19] Joi Ito shouts: I do some writing, blogging, speaking and government policy work on the side *end
[13:19] GreeterDan Godel shouts: what is it that ties everything you do together?
[13:20] Joi Ito shouts: Well there is a great sort of disturbance in the way things SHOULD BE caused by monopolies...
[13:20] Joi Ito shouts: Telcos for networking, Hollywood for content copyright and Microsoft and others for software
[13:21] Joi Ito: There is also main stream media (mostly TV) monopolies
[13:22] Joi Ito shouts: These monopolies cause inefficiencies... which are in some ways business opportunities, in other ways things that mess up government policy and in other ways things that need to be addressed by social movements
[13:22] Joi Ito shouts: I fight against these monopolies by writing about them, participating in non-profits and betting against them in venture businesses
[13:22] Joi Ito shouts: so in a way it ties together.... *end
[13:23] GreeterDan Godel shouts: you must have a lot of enemies at these monopolies, i would think?
[13:23] GreeterDan Godel shouts: but you must also work with them...how do manage that balance?
[13:24] Joi Ito shouts: Well, there are certain people who probably see me as an enemy, but actually, many of these monopolies on a personal basis are supportive of change... it's sort of the inertia of the machine in many cases that is causing them to be the way they are
[13:24] Joi Ito shouts: Also... these monopolies behave differently in developing nations
[13:24] Joi Ito shouts: Often it is a few people in these monopolies that are causing the "hold up" of opening up
[13:25] Joi Ito shouts: but I'm not sure if I really manage a "balance"... but I try to take a fairly moderate stance
[13:25] Joi Ito shouts: but I still end up getting called a communist by some and a "money oriented businessman" by others ;-P
[13:26] GreeterDan Godel shouts: let's talk about creative commons. what do you think is the positive change CC can make?
[13:27] Joi Ito shouts: Well I think that the cost of producing and distributing content has dramatically been reduced with the Internet and modern technology
[13:27] Joi Ito shouts: you no longer need lots of capital, investments of time and money to "produce" content
[13:27] Joi Ito shouts: the media of today is a huge system that funds the production and distribution of content
[13:28] Joi Ito shouts: and there are "professional" that take care of the manufacture of content to be distributed and consumed
[13:28] Joi Ito shouts: but if you look at the change in consumption of media... take Japanese youth for instance
[13:28] Joi Ito: it went from CDs->video games->Karaoke->text messaging
[13:28] Joi Ito shouts: it went from CDs->video games->Karaoke->text messaging
[13:29] Joi Ito: from content to context
[13:29] Joi Ito shouts: from content to context
[13:29] Joi Ito shouts: more and more, with technology you realize people want to communicate and share more than they want to sit and consume
[13:29] Joi Ito shouts: the problem is... copyright and the way we are designing laws and our technology are mostly guided by the business models and lobbiest for the old system...
[13:30] Joi Ito shouts: what's also important is that many of the artists and professionals would like to share more than they currently can under our system
[13:30] Joi Ito shouts: So there are various ways to try to represent the needs of the amateurs/users/people against the older system
[13:31] Joi Ito shouts: there are social movements like free culture movement
[13:31] Joi Ito shouts: which are really important
[13:31] Joi Ito shouts: but CC is focused mostly on trying to build a set of licenses with legal and technical robustness that will allow people to chose to make certain rights available to others
[13:32] Joi Ito shouts: and CC represents a spectrum of rights
[13:32] Joi Ito shouts: all the way from fully open to just allowing samples, for instance
[13:32] Joi Ito shouts: one of the keys for me personally is that CC is able to integrate into technology... for instance Flickr, Google, Yahoo all recognize CC markup
[13:33] Joi Ito shouts: and by gettting it imbedded into services and technology, we can allow the market to help spread the ability for people to chose to share
[13:33] Joi Ito shouts: rather than have to fight it all out in courtrooms and protests... although those are very important
[13:34] Joi Ito shouts: if we don't do anything, we may lose the ability to innovate, share, etc. and the Internet might look more like cable TV married to a phone system again in the future. *end
[13:34] GreeterDan Godel: it may be too early to speculate, but let's try: How do you think a Democratic Congress in the US will effect the copyright and DRM landscape?
[13:34] Joi Ito shouts: Well hopefully they will understand and it will be slightly better....
[13:34] Joi Ito shouts: however, being a democrat doesn't make you necessarily smart about DRM and copyright
[13:34] GreeterDan Godel shouts: :-)
[13:35] Joi Ito shouts: for instance, Al Gore's "An Inconvenient Truth" should definitely have been open... but it's not
[13:35] Joi Ito shouts: I don't think even Al understands the power of open source or sharing
[13:35] Joi Ito shouts: Many Democrats I know don't like Wikipedia because they think it can be slanderous
[13:35] Joi Ito shouts: even many supporters of the Internet feel that this lawless nature of things is "bad"
[13:36] Joi Ito shouts: because they are lawmakers...
[13:36] Joi Ito shouts: I think it was Pepper at the FCC and a few core people that helped keep the Internet from being controlled during the beginning...
[13:36] Joi Ito shouts: But there are a few that know what we are talking about... Rick Boucher is one of them *end
[13:37] GreeterDan Godel shouts: nice :-)
[13:38] GreeterDan Godel shouts: obviously, copyright has come up as a big issue here in SL in recent days. What do you think the role of copyright here can and/or should be?
[13:38] Joi Ito shouts: Well I think it's great that SL allows people to use CC licenses and has a ToS that grants ownership of content to the citizens
[13:38] Joi Ito shouts: I think it's a huge first step
[13:39] Joi Ito shouts: Right now, to get a screen shot cleared from Blizzard for instance, I have to go through their legal department and sign an agreement that I would need a lawyer to review
[13:40] Joi Ito shouts: I think that Machinima is a very important part of the amateur video movement and the copyright issue will become more important as more commercial projects get involved
[13:40] GreeterDan Godel shouts: holy cow
[13:40] Joi Ito shouts: but copyright is REALLY complex...
[13:40] Joi Ito shouts: and we need to develop processes and practices that we'll only figure out by doing
[13:40] Joi Ito shouts: and this is a perfect place
[13:41] Hyperstar Tsuki: machinima, like red vs blue?
[13:41] Joi Ito shouts: Fumi Lurra, works for me at Digital Garage and she has a TV show in Japan that is all CC attribution licensed
[13:41] Joi Ito shouts: we freaked everyone out by putting the whole show on You Tube
[13:41] Joi Ito shouts: People didn't realize we could do it legally, but when we did, it was obvious... (people in main stream Japanese TV land that is) *end
[13:41] GreeterDan Godel: let's talk about World of Warcraft. For those that don't know, talk about how you and your colleagues use WoW in the work enviroinment?
[13:42] Joi Ito shouts: Well... ;-)
[13:42] Joi Ito shouts: It's not "on purpose" at this point
[13:42] Joi Ito shouts: I think it was Cory O from Second Life who first called it "the new golf"
[13:42] Joi Ito shouts: but it was in the context of all the gaming industry folks playing it
[13:43] Joi Ito shouts: anyway... I don't necessarily use it for work, but I do learn a lot from the game and the guild dynamics
[13:43] Joi Ito shouts: there are various levels...
[13:43] Joi Ito shouts: first you learn about various uses of technology... like always on massive audio ... like Teamspeak
[13:43] GreeterDan Godel shouts: but don't you and your work team communicate through WoW, usinjg it as a tool?
[13:43] Joi Ito shouts: when you first start using it... you want to start and end conversations... and fear stepping on each other in chat.. (in raids we have 40 people on at the same time)
[13:44] Joi Ito shouts: but after awhile you learn how to talk and give way way someone needs to say something... and learn to have it always on for hours without feeling weird about silence...
[13:44] Joi Ito shouts: it's something we CAN do with Skype but we don't because it's not a common practice
[13:45] Joi Ito shouts: Playing WoW... which is really a massive presence sharing, group activity management system that people play all day... gives you some ideas about tools we could use in the office....
[13:45] Joi Ito shouts: but back to your question... some of the people I work with I play WoW with
[13:45] Joi Ito shouts: and we talk shop while we play
[13:45] Joi Ito shouts: but I don't think it's a huge part of the game or the office work...
[13:46] Joi Ito shouts: having said that, I do know of companies where a high number of people play and it is more like "shop talk"
[13:46] Joi Ito shouts: For instance, I think all of the execs at Electronic Arts play WoW ;-)
[13:46] GreeterDan Godel shouts: no way!
[13:46] GreeterDan Godel shouts: i'm going to have to ask them about that
[13:47] Joi Ito shouts: you should ;-)
[13:47] Joi Ito shouts: but I think more and more people from work will start playing
[13:47] Joi Ito shouts: the "problem" is that my guild is like 300-400 people - most don't work in our industry and many if not most don't know anything about me other than the fact that I have a mage....
[13:49] GreeterDan Godel shouts: now, at SDForum earlier this year, you talked about a concept of playing WoW inside SL. Was that just wishful thinking, or do you think you could do it?
[13:49] Joi Ito shouts: Well... I think it would be hard to play WoW inside of SL...
[13:50] Joi Ito shouts: I think you can augment the WoW experience by doing stuff in here and maybe even link them
[13:50] Joi Ito shouts: we're working on planning raids, but the problem is getting anyone to leave WoW to come to SL
[13:50] GreeterDan Godel shouts: lol
[13:51] Joi Ito: But just as MUDs split and forked to MOOs for people who liked to make things more than they liked to kill and compete
[13:51] Joi Ito shouts: I think that that SL and WoW have very different roles in our lives
[13:52] Joi Ito shouts: WoW is a shared activity upon which you build a layer of social and other interactions....
[13:52] Joi Ito shouts: SL allows more of your creativity to be built into the environment and I think appeals to a very different part of our mind...
[13:52] GreeterDan Godel shouts: can you imagine a situation where big companies will begin land-rushing into WoW or other MMOs?
[13:52] GreeterDan Godel shouts: the way they are in SL?
[13:52] Joi Ito looks around
[13:52] Joi Ito shouts: I think they already are
[13:53] Joi Ito shouts: I think there is a huge SL buzz going on right now
[13:53] Joi Ito shouts: Generally this is a good thing
[13:53] Joi Ito shouts: but I think it is still a bit too difficult to use for the masses
[13:53] Joi Ito shouts: I think that industry folks like you guys at CNET and more researchy things like IBM research can do a lot in here
[13:53] Joi Ito: plus music and other
[13:53] Joi Ito shouts: plus music and other youthy things
[13:54] Joi Ito shouts: but I don't think we'll see a anaylyst call for SBC in here for awhile *end
[13:54] Joi Ito shouts: but I didn't answer yoru question
[13:54] Joi Ito shouts: I think it's really hard for companies to go into WoW because you can't really put anything there from the outside
[13:54] Joi Ito shouts: and Blizz doesn't really like the secondary market around the game
[13:55] Joi Ito shouts: and I think it woudl be hard to retrofit the policy and technical changes that you would need to make
[13:55] Joi Ito shouts: so I could be wrong, but I'm not holding my breath for corporate participation in WoW
[13:55] Joi Ito shouts: Although I guess Ross Mayfield from SocialText is holding a press conference in WoW on Dec 1
[13:55] Joi Ito shouts: but that's half a joke I think *end
[13:56] GreeterDan Godel: You like to talk about the "Sharing economy." Can you explain that and why you think it's important?
[13:56] Joi Ito shouts: Well... it gets back to my earlier pont about sharing
[13:56] GreeterDan Godel shouts: oops...you like to talk about the sharing economy. what is it, and why is it important?
[13:56] Joi Ito shouts: I think that a lot of sharing is being and will be hampered by laws and technology... and things like DRM
[13:57] Joi Ito shouts: When I say "sharing economy"... part of it is about the business of helping people share
[13:57] Joi Ito shouts: like Flickr, Google, Second Life
[13:57] Joi Ito shouts: It can be shown that many times in the past... things like Minitel or Delphi... all thought people wanted to consume produced content... when in fact when they rolled out their services it was the communication an sharing parts that people used the most
[13:58] Joi Ito shouts: the idea of the "sharing ecomomy" is to show that "sharing" isn't about being a communist or taking value from the economy and giving it away
[13:58] Joi Ito shouts: many people in Hollywood equate "sharing" with "stealing"
[13:58] Joi Ito shouts: my point is that there is a whole business of helping people create and share content... and an argument that this sharing economy is big and important is key to getting the support of the "capitalists"
[13:59] Joi Ito shouts: Lessig argues this well
[13:59] Joi Ito shouts: but there are many points in history where we had to take rights and property away from people toallow new businesses or economies to deelop
[13:59] Joi Ito shouts: fly over rights of landholders to allow airlines to develop
[13:59] Joi Ito shouts: the ability to take photos without asking permission to allow amateur photography to develop
[14:00] Joi Ito shouts: it isn't always the case that protecting the property of property owners is "good for business"
[14:00] Joi Ito shouts: we are creating lots of technology to protect content rights and prevent sharing... but it's important to think about how sharing can help the economy and how hurting sharing can hurt it
[14:01] Joi Ito shouts: of course, it's not all about money
[14:01] Joi Ito shouts: but having a market driven component of a socically important position is always good
[14:01] Joi Ito shouts: when electric vehicles were first introduced... all of the car companies tried to discredit it and stop it
[14:01] Joi Ito shouts: but when the first EV1 trials in California showed that people liked them, the car companies started developing full speed
[14:02] Joi Ito shouts: and we didn't have to argue with them any more
[14:02] Joi Ito shouts: so the arugment about the sharing economy is part of a larger movement to make a commons of free culture where we are participants and research, content, and democracy are not left up to large organizations and people in power *end
[14:03] GreeterDan Godel: we'll take some audience questions now. But before we do, I'd just like to remind everyone that if you'd like to join the CNET Networks group, it's a good way to find out about these talks
[14:03] GreeterDan Godel shouts: first up...
[14:04] GreeterDan Godel: harpo geiger asks: in 2005, you joined the board of the Open Source Initiative, which gives official open-source status to licenses. how big a problem is the profusion of open-source licenses, and how much progress has the OSI made in reducing the number
[14:04] GreeterDan Godel shouts: of those licenses?
[14:05] GreeterDan Godel shouts: harpo geiger asks: in 2005, you joined the board of the Open Source Initiative, which gives official open-source status to licenses. how big a problem is the profusion of open-source licenses, and how much progress has the OSI made in reducing the number
[14:05] Joi Ito: So... some say that there are over 500 Open Source licenses
[14:05] GreeterDan Godel shouts: of those licenses?
[14:05] Joi Ito shouts: There is a group working on the issue of license proliferation... which is a bad thing(tm)
[14:05] Harpo Geiger: And just so you know, Harpo Geiger is really another CNET News.com reporter: Stephen Shankland
[14:05] Joi Ito shouts: Various companies and groups are now buying into this idea
[14:06] Joi Ito shouts: and Intel, for instance has deprecated their license
[14:06] Joi Ito shouts: we still need to do a lot of work, but as you can imagine... there is a lot of emotion an ego involved in the licenses
[14:07] Joi Ito shouts: and getting people to give up their vanity licenses and stuff is quite difficult
[14:07] Joi Ito shouts: but I think we're getting through and making some progress... and at Creative Commons, we're trying as well at the content layer.... *end
[14:07] Harpo Geiger shouts: Do you think there will ever be a small number of widely used licenses?
[14:07] GreeterDan Godel shouts: lIHd Sellery: I would like to ask joi if he thinks traditional copyright as articulated in much western legislation is outdated?
[14:07] Joi Ito shouts: I hope so... Also, we are proposing at CC the notion of license federation
[14:08] Joi Ito shouts: so that you can group content together in substantially similar licenses... *end
[14:08] Joi Ito shouts: I think copyright is outdated
[14:08] Joi Ito shouts: basically... copyright in the physical world... is a very limited thing...
[14:09] Joi Ito shouts: it doesn't affect you showing someone a book, how you read a book, how you sell a book you own... because it involves only making copies...
[14:09] Joi Ito shouts: which used to be expensive and cumbersome
[14:09] Joi Ito shouts: on the Net, every time you view a web page, you are making a copy
[14:09] Joi Ito shouts: and every activity that inolves content involves a lot of copying and mixing of stuff
[14:10] Joi Ito shouts: this screws up copyright but also allows copyright to significantly screw us up
[14:10] Joi Ito shouts: by extending the ability of copyright to influence andcontrol a signfiicant portion of our online activities just because every step we take we are "copying" something
[14:10] Joi Ito shouts: CC is trying to work inside of the current copyright regime to provide choice, show people the value of sharing and do what we can
[14:11] Joi Ito shouts: but in the long run, I think we need to redo copyright broadly
[14:11] Joi Ito shouts: but I think this will take awhile and will probably happen after the people in power are all Internet Gen people
[14:11] Joi Ito shouts: I've had long arguments with politicians about online copyright who have never used computers... they will not understand why we need to do what we do.... *end
[14:12] GreeterDan Godel shouts: Spin Martin: question: what do you think of the recent comment by the head of sony world wide entertainment saying that the strategy for the playstation 3 is inspired by second life --- user generated content.. is this the step to gett us to the place
[14:12] GreeterDan Godel shouts: where we can build our own nations in azeroth?
[14:13] Joi Ito shouts: Well... I blogged about this a bit...
[14:13] Joi Ito shouts: I think there is a recognition of "Consumer Generated Content" as a phenomenon
[14:13] Joi Ito shouts: but it's sort of fake sharing... fishbowl sharing...
[14:13] Joi Ito shouts: that is happening
[14:14] Joi Ito shouts: people will start trying to make products that appear to allow you to share and create, but within boundaries that are created to protect the content makers...
[14:14] Joi Ito shouts: Like rides in Disneyland
[14:14] Joi Ito shouts: and while they may be better than before
[14:14] DylanThomas Bukowski: or SL?
[14:15] Joi Ito shouts: but I'm not sure whether big content companies will really "get" user generated media and stuff... although I could be wrong.
[14:15] Joi Ito shouts: But it's a very different culture I think
[14:16] Joi Ito shouts: and the good thing about SL is that some of the people there that I know definitely understand and support user control
[14:16] Joi Ito shouts: the basic idea that you can hold demostrations here and force Linden to change rules and stuff...
[14:16] Joi Ito shouts: this is the sort of stuff that scares companies, but shows people who "get it" that the users are involved
[14:16] Joi Ito shouts: having said that... I think there is a balance... Linden is still a venture backed company
[14:17] Joi Ito shouts: and at the end of the day has to compete and earn revenue
[14:17] Joi Ito shouts: so there is a limit to how open they can be
[14:17] Joi Ito shouts: On the other hand, open source versions of "stuff like this" like Croquet, have a harder time getting traction... *end
[14:17] GreeterDan Godel shouts: Rik Riel: Is the games industry getting consolidated in the same way that the movie, TV and radio industries are? What can be done to ensure a diversity of gaming companies and developers, instead of EA and other giants just eating up smaller
[14:17] GreeterDan Godel shouts: game design shops?
[14:18] Joi Ito shouts: Well... While I love WoW and think that Blizzard has a great thing going, they really don't understand or seem to care that much about the rest of the Internet
[14:18] Joi Ito shouts: there is no API, no integration of lots of things that could make WoW explode to another level...
[14:19] Joi Ito shouts: and I'm not sure they could control it enough to retain the assset that they have if they did that
[14:19] Joi Ito shouts: there is only so fast that WoW can evolve
[14:19] Joi Ito shouts: There is a great opportunity for Net savvy game companies and startups I think
[14:19] Joi Ito shouts: I think that the game developer world has been isolated and separated from the Net community and is sort of a parallel universe
[14:20] Joi Ito shouts: and I think EA and Blizzard still don't really "grok" the Internet
[14:20] Joi Ito shouts: on the other hand, I think most Internet entrepreneurs underestimate the difficulty of making a good game
[14:20] Joi Ito shouts: but with more people playing video games, I think the literacy of the Internet community to games is increasing and I see piles of MMORPG business plans these days
[14:21] Joi Ito shouts: so I think there is an opporutnity for new players...
[14:21] GreeterDan Godel shouts: it's amazing that someone who doesn't grok the internet can build a billion dollar franchise. Like you say, Blizzard is leaving a huge amt of potential on the table right now
[14:21] Joi Ito: and it's not all about graphics anymore... alhtough it obviously helps. ;-) *end
[14:22] GreeterDan Godel shouts: well, we should probably wrap this up and let joi get going...maybe one more question? got time for that, joi?
[14:22] Joi Ito shouts: sure
[14:23] GreeterDan Godel shouts: snowchyld Gray asks: do we get DKP for this?
[14:23] DylanThomas Bukowski: YEAH!
[14:24] DylanThomas Bukowski: clap clap clap
[14:24] Hyperstar Tsuki: Let's do this. Leeeeerrooooyyyy nnnhhhJeeenkiiins!!!!! *sniff!*
[14:24] Joi Ito shouts: haha... for people who don't know... DKP is Dragon Kill Points... a legacy from Everquest... but used by many guilds in WoW for earning points to get the right to receive loot during large raids
[14:24] moo Money: lol
[14:25] Joi Ito shouts: unfortunately, while I am the guild leader of our guild, DKP is handled by our raid leader, Persimmon so I can't give DKP for coming to this talk.... *end
[14:25] Hyperstar Tsuki: sorry, couldn't resist.
[14:25] snowchyld Gray: =P~~
[14:25] Sophie Alacrity: but can you give us some of your DKPs?
[14:25] Hyperstar Tsuki: Do you even know that guy joi?
[14:25] Joi Ito shouts: but thanks everyone for coming. ;-) I'll give you conjured water if you come to Eitrigg...
[14:26] DylanThomas Bukowski: well should we hit the strip bars now?
[14:26] Joi Ito shouts: Snow is on my guild yes. ;-)
[14:26] Hyperstar Tsuki: No, I mean leroy
[14:26] GreeterDan Godel shouts: one audience member would like to know where they can send you business plans ;-)
[14:26] Joi Ito shouts: oh, no. I don't know Leeroy, but I I think there is a bit of Leeroy in all of us. ;-P
[14:26] Hyperstar Tsuki: I gave you a copy of that emote
[14:27] moo Money: yeah he scares me
[14:27] Joi Ito shouts: hmm... well I'm not actively looking at business plans these days. ;-) but you can send them to Fumi Lurra sitting there on the left. he
[14:27] lIHd Sellery: Thanks Joi, good talk.
[14:27] Joi Ito shouts: thanks
[14:27] You: /wave
[14:27] Kitten Lulu: lol
[14:27] GreeterDan Godel shouts: well, i want to thank joi very much for joining us today
[14:27] Kitten Lulu: business plans on SL notecards is a new thing
[14:28] GreeterDan Godel shouts: it was great
[14:28] moo Money: we love you, Joi!
[14:28] Joi Ito shouts: kek
[14:28] GreeterDan Godel: and thank you all for coming, as well
[14:28] Kitten Lulu: [Orchish[ kek
[14:28] Rik Riel: thanks for the invite, Dan
[14:28] snowchyld Gray: [Orcish] kek
[14:28] GreeterDan Godel shouts: hopefully, you can stick around and mingle for a few minutes, but if not, we understand
[14:28] DylanThomas Bukowski: yeah this was cool!
[14:28] Kitten Lulu: who said I was the anonymous one asking the question?
[14:28] Joi Ito shouts: Interactive Business Plans would be fun... business plans with users, revenue and a running service even better. ;-)
[14:29] Hyperstar Tsuki laughs hard
[14:29] Kitten Lulu: anyway, my business ideas are not SL based
[14:29] Tao Takashi: (creating rezzable interactive businessplans ;-) )
[14:29] Joi Ito shouts: Ok... heading back to Eitrigg now. I'm Jonkichi and Inbajin there if anyone wants to "play" ;-P
[14:29] Hyperstar Tsuki: this is one of my favorite features of SL
[14:29] Tao Takashi is no gamer
[14:30] Tao Takashi: ;-)
[14:30] GreeterDan Godel shouts: thanks again!
[14:30] moo Money: I'm awful at powerleveling
[14:30] Joi Ito: /wave
[14:30] King Rexroth: Any drinks offered? :)
[14:30] Tao Takashi: thanks Joi
[14:30] Rik Riel: WOOT!!!!!
[14:30] You: Thanks Joi!
[14:30] Hyperstar Tsuki loves the leroy jenkins gesture, and that's how he heard of wow
[14:30] Bubba Scaggs: Cya all
[14:30] Hyperstar Tsuki: from that player
[14:30] Rik Riel: joi, I'm the guy that blogged the picture of the chinese rep saying that china doesn't censor the internet.
[14:31] Rik Riel: Did anyone have a full chat history of this?
[14:31] Hyperstar Tsuki: I own an authentic scion tc.
[14:31] Rik Riel: got here a bit late
[14:31] Hyperstar Tsuki: in game.
[14:31] GreeterDan Godel shouts: i do, i can send, rik
[14:31] Rik Riel: thanks, dan. appreciated.
[14:32] GreeterDan Godel: also, i'll be editing this and posting it as a Q&A on News.com
[14:32] DylanThomas Bukowski: yeah nicely done dan!
[14:32] GreeterDan Godel: next week
相当古いですが、9月末にCoryとFelixにBlogTVに出演して頂いた収録後に
引き続き撮ってたビデオのひとつ。
Master of multitasking revels in 'cyber-elite' life
Japan TimesのJoiのインタビュー。
インタビュービデオが30分弱アップされていて、
記事では書かれていないJoiの生の声が聞けます。
英語がわかる方は必見です!